AFX: AFXDemo Roadmap
AFXDemo is the sample project that comes with AFX for T3D 1.2. Many piece of AFX are implemented in C++ code and are integrated directly with the T3D 1.2 C++ engine code, but like most Torque projects, much of the functionality of AFXDemo is further implemented in TorqueScript. Unlike the engine code, scripting can vary considerably from project to project, and much of the functionality is somewhat genre-specific, so adapting AFXDemo's scripted features to other projects is usually more involved than a simple merge. In practice, AFX-enhanced user projects probably only require some of the scripted features found in AFXDemo. To that end, this section breaks AFXDemo down into a number of somewhat independent scripted subsystems, some of which are essential and others are optional.
By Location
AFXDemo game/scripts/gui Folder
AFXDemo game/scripts/client Folder
AFXDemo game/scripts/server Folder